RUN
Position: 0, 0, 0
Ground Y: 0
Velocity: 0
On Ground: true
Slope Angle:
Inside Building: false
Wall Collision: false
Active Colliders: 0
FPS: 60
Camera Dist: 3.25
F1: Toggle Debug
F2: Toggle Wireframe
F3: Toggle Collision Range
Joystick: Move
RUN: Sprint